The GURPS 2020 PDF Challenge PDFs have come in (for me, anyway), and while I don't see myself doing systematic reviews for them all, I do want to comment where it might be interesting or useful. GURPS Action 6: Tricked-Out Rides is a very brief treatment of cars for the GURPS Action line. It's quite simple: basic stats for a range of cars from subcompacts to vans (with useful stats like ramming damage figured for you), a range of options (ranging from the mundane like higher fuel efficiency to the cinematic like ejector seats), and a handful of examples. Frankly, this is what I need out of the Action line. Not a full, realistic design system, not even an abstracted design system like the Spaceships series. This covers 90% of my vehicle needs for a modern-day action campaign. Throw in a few options for cheap, old, and poorly maintained and add maybe two each of trucks, motorcycles, and helicopters, and I'm covered. Ships and airplanes, while they would certainly make appea...