Yes, this is one I wrote. Not going to on at any length, but I'm not sure I ever pointed out that this is a worked out version of an adventure seed I wrote some time back for the Dungeon Fantasy Monsters 2 Kickstarter. Dungeon crawling plus a little cosmic horror and outer space. And it's nominally part of the Wellsprings of Creation setting outlined in the Pyramid Dungeon Collection.
(This is something I wrote up some years back. I'm putting it here so I can find it more easily when I want to. Though it's rather silly, it's also where I came up with the idea of high-quality materials which don't provide a bonus to the craftsman's skill, but do add to the margin of success, a mechanism which later appeared in the crafting rules in GURPS Low-Tech Companion 3 .) One of the things not to be found in GURPS 4e is extensive rules for competitive cooking. If two cooks of steely resolve rise up to face one another across a cooking coliseum, the GM can only fall back on hand-waving and contests of skill. This article fills that much-needed gap. GURPS chefs can now stage furious contests wherein they construct fanciful dishes, the more elaborate the better, and prove whose cooking rules the day. To the kitchen! Procedure These rules provide guidance for attempting to cook complex dishes and comparing their quality when the cooking is done. A che
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