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Showing posts from February, 2016

DFT2 Notes

...yeah, I got nothin' for this. OK, maybe a little. GURPS Dungeon Fantasy Treasures 2: Epic Treasures is the result of my suggesting, around the time I was finishing up DFT1, that if we're going to have #1 in a series, it's just polite to have #2 in the pipeline as well. The Powers That Be agreed, and here we are. I think the "Making It Epic" section in the introduction, discussing approaches to take to big treasures, may be the most important and reusable part of the book. Big treasures should go beyond mere bonuses (though, certainly, there are a few things which are all about the mere bonuses in there a page or two on). The GM has to consider scope in different ways, several of which I suggest, and each item in the book has a power in some way related to those criteria. For example, the Marvelous Crab is about freedom of movement and, to some extent, freedom from resource management. It's not a fantasy tank. And despite calls from multiple playte