Something I see over at the forum from time to time is people saying that they're interested in writing for Pyramid or GURPS but are instantly driven off by the size and complexity of the style guide and the WYSIWYG template . And they can be intimidating documents. They're long and there are some really specific guidelines for certain kinds of material. And that's necessary. Despite working almost entirely in the realm of the imagination, Steve Jackson Games is a technical publisher. They need to organize information in regular, predictable formats. It's like Safety Data Sheets, just of their own design. But the thing I've noticed in several years of writing GURPS material is that you won't need most of it. So if you want to write an article for Pyramid , here's what you do: Once you've gotten a thumb-up from Steven on your proposal, get the template, create a new document based on it (Don't use Microsoft Word? Me neither. I use LibreOffic...