As threatened, I've started porting the treasure-making machinery to a different software platform which works better for the sort of things I want to do. There's a lot left to do. For example, I haven't implemented enchantments, decorative motifs, or containers or units of measurement for bulk goods yet, nor have I thrown in some safety features which prevent certain absurd results (for example, taking the same embellishment more than once). However, I can now tell my computer to give me a hoard of items worth such-and-such a value ($5000 in this case), and it'll do just that:
Chest, Small, Compartmentalized. Inlay (cheap, minimal). $420.00, 20.00 lbs.
14 x Leather, Frost Snake. $3,500.00, 1050.00 lbs.
Boots. Tattooed (extensive), Stained. $552.00, 3.00 lbs.
Keffiyeh/yashmak. Patchwork (cheap), Fringe (cheap). $64.00, .50 lb.
$464.00 in coins.
Outdoorsman (from T-Bone and the Barbarians) - T-Bone over at Games Diner has an interesting post up about the Outdoorsman talent, including options for a rebuild. Tiny GURPS Idea: Better Outdoorsman Y...
8 hours ago