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Showing posts from January, 2014

Racially Sensitive Thug-O-Matic, With Added Secondary Traits

Because I apparently have nothing better to do with my time (or rather, because I definitely have something better to do with my time and am therefore doing something else), more NPCs: Dwarf 1 ST 11; DX 10; IQ 13; HT 14 Per 13; Will 13; HP 11; Fatigue 13 Throwing Axe damage 1d+3 cut Cloth Armor DR 1 Speed 6.0, Dodge 9, Move 5 Parry 9; Block 10 (Small Shield) Advantages: Night Vision 5; Resistant to Poison +3; FP +2; Pickaxe Penchant; Lifting ST +2; DR 1 Disadvantages: Stubbornness; Greed (12); Move -1 Shield-12 Throwing Axe-11 Dwarf 2 ST 14; DX 11; IQ 11; HT 10 Per 11; Will 11; HP 14; Fatigue 16 Shortsword damage 2d cut; 1d imp Steel Laminate DR 5 Speed 5.25, Dodge 7, Move 3 Parry 9; Block 11 (Small Shield) Advantages: Night Vision 5; Resistant to Poison +3; FP +2; Pickaxe Penchant; Lifting ST +2; DR 1 Disadvantages: Stubbornness; Greed (12); Move -1 Shortsword-11 Shield-14 Dwarf 3 ST 9; DX 9; IQ 12; HT 11 Per 12; Will 12; HP 9; Fatigue 11 Shortsword damage 1d-1 cut; 1d-2 imp Leathe...

Slightly New, Semi-Improved Thug-O-Matic

So, more instantly generated NPCs: NPC 1 ST 15; DX 9; IQ 9; HT 13 Thrusting Broadsword damage 2d+2 cut; 1d+3 imp Leather Armor DR 2 Speed 5.5, Dodge 8, Move 5 Parry 11; Block 9 (Medium Shield) Thrusting Broadsword-12 Shield-9 NPC 2 ST 15; DX 12; IQ 11; HT 9 Shortsword damage 2d+1 cut; 1d+1 imp Leather Armor DR 2 Speed 5.25, Dodge 8, Move 5 Parry 10; Block 11 (Small Shield) Shortsword-13 Shield-15 NPC 3 ST 15; DX 12; IQ 10; HT 12 Throwing Axe damage 2d+3 cut Mail DR 4 Speed 6.0, Dodge 8, Move 4 Parry 10 Throwing Axe-14 NPC 4 ST 14; DX 10; IQ 13; HT 14 Nunchaku damage 2d+1 cr Mail DR 4 Speed 6.0, Dodge 8, Move 4 Parry 8 Nunchaku-10 NPC 5 ST 19; DX 9; IQ 8; HT 14 Javelin damage 2d imp Plate DR 6 Speed 5.75, Dodge 7, Move 4 Parry 11; Block 11 (Large Shield) Shield-10 Javelin-11 NPC 6 ST 14; DX 13; IQ 13; HT 13 Mace damage 2d+3 cr Plate DR 6 Speed 6.5, Dodge 7, Move 3 Parry 10 Mace-14 NPC 7 ST 19; DX 9; IQ 11; HT 14 Broadsword damage 3d+2 cut; 2d cr Leather Armor DR 2 Speed 5.75, Dodge 8,...

Thug-O-Matic

So what do these sketchy NPCs have in common? NPC 1 ST 13; DX 11; IQ 12; HT 12 Mace damage 2d+2 cr Mail DR 4 Speed 5.75, Dodge 6, Move 3 Parry 10; Block 11 (Medium Shield) Shield-12 Mace-11 NPC 2 ST 12; DX 10; IQ 12; HT 12 Thrusting Broadsword damage 1d+3 cut; 1d+1 imp Leather Armor DR 2 Speed 5.5, Dodge 7, Move 4 Parry 10; Block 11 (Medium Shield) Thrusting Broadsword-10 Shield-12 NPC 3 ST 14; DX 12; IQ 8; HT 12 Javelin damage 1d+1 imp Cloth Armor DR 1 Speed 6.0, Dodge 9, Move 6 Parry 12; Block 13 (Large Shield) Shield-14 Javelin-13 NPC 4 ST 9; DX 11; IQ 10; HT 10 Hatchet damage 1d-1 cut Cloth Armor DR 1 Speed 5.25, Dodge 7, Move 4 Parry 10; Block 9 (Small Shield) Hatchet-13 Shield-11 NPC 5 ST 11; DX 11; IQ 11; HT 14 Pick damage 1d+2 imp Steel Laminate DR 5 Speed 6.25, Dodge 7, Move 3 Parry 8 Pick-11 NPC 6 ST 11; DX 12; IQ 8; HT 9 Broadsword damage 1d+2 cut; 1d cr Leather Armor DR 2 Speed 5.25, Dodge 8, Move 5 Parry 10 Broadsword-14 NPC 7 ST 14; DX 14; IQ 10; HT 10 Katana damage 2d+...

Manic Pixie Dream Girl

Originally posted on the SJ Games forum , reposting here so I don't lose it. Apparently, some people didn't understand that she's a joke character (she's a literalized metaphor: a pixie, manic[-depressive], and deals with dreams), not optimized or otherwise purposeful. Nevertheless, she's a GURPS-legal and very nearly DF-compliant 250 point character. Attributes ST 5 [-50]; DX 15 [100]; IQ 15 [100]; HT 11 [10]. Secondary Characteristics SM-6; Damage 1d-4/1d-3; BL 5 lbs.; HP 1 [-8]; Will 15 [0]; Per 12 [-15]; FP 9 [9]; Basic Speed 6.5 [5]; Basic Move 6 [0]. Advantages Appearance (Attractive) [4]; Enhanced Dodge 1 [15]; Flight (Winged, -25%) [30]; Magery 3 [35]; Reduced Consumption 4 [8]; Spirit Empathy [10]. Perks Pixie Shot [1]. Disadvantages Dependency (Mana; Very Common; Constantly) [-25]; Manic-Depressive [-20]; Skinny [-5]; Obsession (Teach broodingly soulful young men to embrace life and its infinite mysteries and adventures) [-10]; O...