On the off chance that anybody reading this isn't already more than aware, I've got two works in the 2021 GURPS PDF Challenge over on Kickstarter, both of which have been unlocked. So a few words about those: GURPS Renaissance Venice: Spies of Venice is a sequel to GURPS Hot Spots: Renaissance Venice , and it's the one I'm most fond of. It's a description of Venice's characteristically sophisticated intelligence apparatus in the 15th and 16th centuries, touching on such topics as historical and international context, high-level organization and administration, secret communications, and black ops. This was an absolute delight to research and write. It's interesting on its own merits , actionable for games, transferable to other low-tech settings, and (and this is the part that gives historicals an extra level of fascination for me) it's all true . It has all the human texture of real events and institutions, with everything from assassinations in the d...